Coast 2 Coast v1.7.2 minimum is REQUIRED for playing or game crash
Priority:
1-Mexuscan 1.8
other map mod
2-C2C 1.7.2
other no map mod
Incompatible with all Mario map mod
work in progress for compatibility with USA Offroad Alaska Map By Rob Viguurs
1.8
add saskatoon, regina, moncton, gaspe, fort mcmurray, sudbury
compatible with ATS 1.3
special thanx to m1keY for help
Author: ManiaX
DOWNLOAD 28 MB
Hi great job….when you add Quebec city in your mod ???
Hi…it’s a great job you make….i suggest you add a new city as Quebec city please
Thank You for this release….keep up the great work :-)
https://fidskins.wordpress.com/
not working for me : with mexuscan on top i have no cities on map, with c2c on top and mexuscan below i have cities ( missing only a connection road from san diego to san luis ) but missing job.
i have 1.3 version and c2c 1.8
thanks
1-Mexuscan 1.8
other map mod
2-C2C 1.7.2 <<<<< and this only for Beta v1.3
i have 1 mexuscan 1.8
2. c2c 1.7.2
and 1.3 beta….not working
thank you for fixing it so works on the new update don’t listin to those orther fools it work great for me :)
you are a fool, everyone write here the problem with the mod(s)
impossible to ride on the truck card falls into the void
works for me also…check your mods guys..some mods will corrupt your game,could be maps trailers or trucks the culprits are the packs
all my mods are disabled, i’ll try without the trailer pack from jazzycat
“work in progress for compatibility with USA Offroad Alaska Map By Rob Viguurs”
Good news!! Thanks you for this awesome work.
Works for me also.
this is my log file :
“00:00:42.651 : New profile selected: ‘OneRacer’
00:00:42.698 : [zipfs] Coast_to_Coast_v1.7.2.zip: read ok, 3600 entries [0x87819240]
00:00:42.698 : [mod_package_manager] Mod package Coast_to_Coast_v1.7.2 has been mount (package_version: 1.7.2, source: User mods)
00:00:42.725 : [zipfs] mexuscan_1.8.scs: read ok, 2126 entries [0x261b9052]
00:00:42.725 : [mod_package_manager] Mod package mexuscan_1.8 has been mount (package_version: 1.8, source: User mods)
00:00:47.206 : game
00:00:47.419 : [bullet] Starting physics server: Bullet
00:00:47.578 : Loaded trailers: 56
00:00:47.582 : Loaded traffic vehicles of type ‘car’: 29
00:00:47.582 : Loaded traffic vehicles of type ‘car_city’: 4
00:00:47.583 : Loaded traffic vehicles of type ‘truck_city’: 1
00:00:47.584 : Loaded traffic vehicles of type ‘police’: 2
00:00:47.585 : Loaded traffic vehicles of type ‘truck’: 12
00:00:47.586 : Loaded traffic vehicles of type ‘bus’: 5
00:00:47.586 : Loaded traffic vehicles of type ‘tram’: 1
00:00:47.588 : Loaded traffic trailers of type ‘semi_trailer’: 14
00:00:47.589 : Loaded traffic trailers of type ‘parked’: 14
00:00:47.589 : Loaded addon hookups: 0
00:00:47.591 : Loading resource server data ….
00:00:47.591 : Loading vegetation data ….
00:00:47.593 : Loading road data ….
00:00:47.599 : Loading terrain data ….
00:00:47.605 : Loading railing data ….
00:00:47.606 : Loading building data ….
00:00:47.625 : Loading model data ….
00:00:47.642 : Loading prefab data ….
00:00:47.657 : Loading traffic rule data ….
00:00:47.673 : Loading sign data ….
00:00:47.690 : Loading city data ….
00:00:47.707 : Loading traffic semaphore data ….
00:00:47.723 : Loading traffic signs data ….
00:00:47.757 : Loading hinges data ….
00:00:47.773 : Loading stamp data ….
00:00:47.790 : Loading movers data ….
00:00:47.809 : Loading ferry data ….
00:00:47.827 : Loading country data ….
00:00:47.996 : Loading sound item data ….
00:00:48.009 : Loading live stream data ….
00:00:48.013 : Loading trigger action data ….
00:00:48.015 : Loading cutscene data ….
00:00:48.045 : Loading cargo data ….
00:00:48.056 : Loading company data ….
00:00:48.108 : Ignoring obsolete attribute ‘truck_damage_coef’ of unit ‘.game.data’ (of type ‘game_data’).
00:00:48.108 : Ignoring obsolete attribute ‘trailer_damage_coef’ of unit ‘.game.data’ (of type ‘game_data’).
00:00:48.108 : Ignoring obsolete attribute ‘truck_to_trailer_dmg’ of unit ‘.game.data’ (of type ‘game_data’).
00:00:48.153 : Resources load time: 786ms (250 MB)
00:00:48.153 : Map ‘/map/usa.mbd’ loading started ….
00:00:48.711 : Map successfully loaded.
00:00:48.721 : Map load time: 567ms (0 MB)
00:00:48.733 : Loading save ‘/home/profiles/4F6E655261636572/save/autosave/game.sii’
00:00:48.807 : Company item without company assignment! (-63656.4 32.3945 -16579.3)
00:00:48.807 : Company item without company assignment! (95083 7.44141 -18231.1)
00:00:48.807 : Company item without company assignment! (93531.2 -3.03906 -18059.4)
00:00:48.826 : Road network navigation caching started.
00:00:54.972 : Road network navigation caching finished.
00:00:55.129 : Garage update started.
00:00:55.129 : Garage spawn point not found! (fairbanks)
00:00:55.129 : Garage spawn point not found! (atlantica)
00:00:55.129 : Garage spawn point not found! (honolulu)
00:00:55.129 : Garage spawn point not found! (kailua)
00:00:55.129 : Garage spawn point not found! (laie)
00:00:55.129 : Garage spawn point not found! (volcano)
00:00:55.129 : Garage spawn point not found! (kailua_k)
00:00:55.129 : Garage spawn point not found! (lihue)
00:00:55.203 : Garage spawn point not found! (yuba_city)
00:00:55.309 : Garage update finished.
00:00:55.313 : Economy load time: 7946ms (9 MB)
00:00:56.058 : Item duplication detected! 0xE917C4995016DA
00:00:56.271 : Create actor: (52 MB)
00:00:56.314 : Game init finished. (312 MB)
00:01:20.216 : quit
00:01:20.227 : Creating save-game file (/home/profiles/4F6E655261636572/save/autosave/game.sii) …
00:01:20.259 : Game has been auto-saved.
00:01:21.734 : quit
00:01:22.612 : [net] LOG INFO: Stopped
00:01:22.687 : [sys] process shutdown
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i+step+down+from+interstate+10+at+phoenix,+the+road+is+broke
hey man cant get it to work wich kinda sucks considering I live in Canada.i put on mexuscan 1.8 and c 2 c 1.7.2.thats it and still don’t work ……
do I unzip the file into the mod folder?
I’m asking because mods are usually one file with .scs extension. This one uncompresses as several folders (def, font, automat, etc).
Am i putting it in the wrong folder??
help!
i have mexcan1.8 c2c.1.7.2 why it keep on crashing i have version 1.3.1.1s
good day , please friend would like you convert this mod for ETS2 , it would be very good to have this mod in ETS2