FS22 mods

Trucks Physics v 1.3

Date 2017-04-14 09:02

Hi guys, This physics change the transmission feel and suspension.

#For the transmission:
– The only thing is change is the clutch viscosity are decrease (was 1.0 now at 0.5) For Manual H shifter only.
– The sequential mode clutch viscosity are stock (1.0).
– The others thing I change is the RPM will drop slower than the stock physics. (was 1.0 now at 0.46)
– Like a stock flywheel than a Aftermarket lightweight flywheel. (Car related)
– Automatics Transmission mode is still in WIP.
– Now the Automatics mode Real or not are more smoother.
– Like a real Auto Trans car.
– For automatics (real or not) The transmission can kick or skip gear when goes at mid/full throttle. But for Sequential mode is working great (still in WIP for Auto and Seq mode)

#For suspension:
– Now the trailer and truck can roll and pitch separately at 30 degrees at both direction.
– If the truck roll on a bump, the truck will roll itself only, not the trailer with the truck.
– The trailer will stay at his normal position (can pitch or roll so take care)
– The suspension are little bit softer than stock physics.
– That mean that the truck will re-bounce when going on a bump (No to much much than last time)
– That give it a little bit of realistic.
– Now you see the truck shake in the cabin when you go over a bump or something else

– Still in WIP, I’m working on it twice per week and release an update in the 3th or 4th week. Depend if SCS made an update in their physics files !

The goal is that I want to make the “worst” physics to a “real feel” physics, I never drive a real truck in real life, but I can make it from Youtube Video.

Recommended to use with a steering wheel and clutch pedal, but you can use this mod with other controllers !

I can update the mod for you if you want !

Any bug or question ? Just tell me on Facebook: https://www.facebook.com/Jad.Gang97



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