Sound Fixes Pack v 15.7

Sound-Fixes-Pack-1 Sound-Fixes-Pack-2

This pack provides improvements to common sounds in the game, making the sounds feel more immersive and real.

Takes the simulation to a whole new level!

It is preferred to put this at the top of your Mod Manager, at least above MAP mods and AI TRAFFIC mods for full experience of sounds. Otherwise results may vary!

– CHANGE LOG v15.7 –
Changed default AI traffic truck/bus engine sounds. Now has more variety of engines in set of sounds and smoother volumes.
1 new cricket ambience variant for nighttime added to array. [ATS edition]

– Features of this mod –

* Real interior and exterior tire sounds. Tires will resonate in the cab depending on how fast you’re accelerating and what speed you are in, giving a feel for your sense of speed.
* Heavier gravel sounds on dirt/gravel roads.

* Light and medium impacts can trigger cabin squeaking and movement of the cabin.
* Hard impacts can trigger key swinging.

* “Late music” replaced with Nokia phone ringtone sound (volume of this sound depends on Music volume in Audio settings in-game).
* “Bing bong” chime for train loading screen sound and ferry loading screen sound
* Reduced volume of garage door sound
* Reduced volume of adviser message sound

* Classic/historic ding sound for while the fuel is pumping (circa 1960s to 1970s). The number of dings can give you an idea on how much you refueled.
* Real fuel pump, fuel lid, door close, seat belt click and key insertion sound effects for after refueling to a full tank.

* Real stick/switch/button sounds for: parking brake, hazard light, wiper stick, blinker / indicator / turn signal, light switch.
* Retarder sound changed to real retarder sound.
* Lift axle sound now includes button press sound effect.
* Pattering of rain on windshield audible in the cabin during heavy rain.
* At high speeds, wind will sound slightly faster.
* Mix of default amplified gear grinding sounds and new gear grinding sounds. Can be heard when you have damaged the transmission and/or gearbox.

* Real sound effects for trailer coupling + uncoupling.
* Includes air brake hose deattachment sound when uncoupling.

* AI traffic vehicles given new horn sounds. Depending on the patience of the driver, a short or long honk may be used.
* AI traffic trucks/buses given more variations of sounds (turbo, engines, gear changes).
* Motorcycles from Jazzycat’s AI traffic pack and JLTruck’s AI traffic pack given proper motorcycle engine sounds.
* Motorcycles will rev engine instead of using a car horn when blocked.
* Dedicated engine sounds for a selection of AI traffic trucks.
* You can hear the slight sound of vehicles overtaking you or passing by you in the oncoming lane.

* Louder volume and reworked audio for various moving objects including biplanes, trains (included train horns), etc.
* Enabled sound for some moving objects that don’t originally come with sound (e.g. F22 jet fighter in American Truck Simulator).

* Prefab (i.e. company and delivery points) soundscape enhanced for American Truck Simulator (includes both daytime and nighttime ambience).
* Iceland coastal ambience for ProMods (wind, waves, very distant seagulls).
* Suitable volume of nature ambience for ProMods and RusMap when opening the window.

– Compatibility –

ETS2 1.24.4 + ATS 1.3.x. No errors in game log. Must be placed in high priority in Mod Manager.

Compatible with all trucks, including truck mods.

Does not replace individual truck sounds, so can be used with an unlimited amount of truck sound mods of your choice.
Compatible with all maps.

Supports compatibility with Realistic Weather Sound 1.7.6 (provides realistic thunder and exterior rain sounds). Both mods can be enabled at the same time. Sound Fixes Pack must have higher priority.

If using winter mods, please enable Frosty Winter Weather Sound addon from Options folder of Sound Fixes Pack for full compatibility.

– Set tire and wind volume –

Wind and tire noise too loud? No problem. You can configure its volume using these developer commands. Syntax is as follows:

s_air_noise [value from 0.0 to 1.0] (default is 1)
s_wheel_noise [value from 0.0 to 1.0] (default is 1)

– Credits –

– SCS Software for base sounds
– Drive Safely for pitch, reverberation and sound edits, some sound samples and compiling mod
– antonvezdehod, Ludmilla and Katixa/Irreo for some tire sounds
– Balamut for some key swing and light suspension sounds
– AlexeyP for some trailer coupling and fuel pump sounds
– nIGhT-SoN for raindrop definitions

DOWNLOAD 212 MB [Sharemods]

12 thoughts on “Sound Fixes Pack v 15.7

  1. It is crashing on me everytime . When I drive on a street in a city a bit slow than other cars/Trucks then they hit me behind on the trailer and then its crashing . I don´t know what to do ….

  2. Only ETS2 not ATS …

    1. Drive Safely

      You mean AI Traffic? You have outdated AI traffic mods. Make sure you have the latest AI traffic mod for current game version.

      1. No , I have Jazzycat´s Bus , Truck Traffic and AI Traffic Mod and it crashes with it . But I have the newest version of your and Jazzycat Mods and it crashes everytime . And when it´s working on you , are you using Jazzycat´s Traffic Mods , and when yes , which priority must it have with Promods ?! Please !! I tried it so much times , but nothing worked of it …

        1. Drive Safely

          From highest to lowest

          Sound Fixes Pack
          AI traffic mods
          Map mods

          Game version must be 1.24

  3. Gatorbait

    Are you supposed to put the def file above or below the base file in the Mod Manager. Nothing in your readme is clear on that. (for those that are new like me)

  4. Gatorbait

    Are you supposed to put the def file above or below the base file in the Mod Manager? Your readme is not clear on that.

    1. Drive Safely

      Above (higher priority)

  5. Now my Kenworth don’t have a “honk” sound.

    1. Drive Safely

      This mod doesn’t touch Kenworth’s. Must be another mod.

  6. This mod crashing the game in version 1.4.

    1. Drive Safely

      There is an updated base file available for 1.4 open beta.

      I will post the next major update on here when I have the time.

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