FS19 mods

ATS Traffic Behaviour by GAARAA for 1.38

Date 2020-07-27 09:50

ATS Traffic Behaviour by GAARAA for 1.38

IMAGINATION HAS NO BOUNDARIES IN THE WORLD OF ATS!

Extract the ATS_Traffic_Behaviour_by_GAARAA_1.38.zip.
The pack contains, “Readme” file, the “ATS_Realistic_Traffic_by_GAARAA_1.38.scs” mod, and the “ATS_Volatile_Traffic_by_GAARAA_1.38.scs” mod within the zip-file.
(USE ANY ONE OF THE MODS.)

Realistic :- JUST SIT BACK AND HAVE FUN !
Please maintain good space between vehicles ahead of you, specially trucks and busses follow a defensive driving routine. They will just not step on the foot pedal, but will manoeuvre through challenging roads, turns and curves. Skilled driving is required if behind a truck or a bus when travelling across a hill. Plan your journey well, as to avoid dense day traffic. The few bad ones do not follow the no-overtake traffic rule anymore, so be attentive and don’t take anything for granted. No one will let you pass easily at road exits and roundabouts, so be cautious.

Volatile :- KEEP YOURSELF ON YOUR TOES AND HAVE FUN !!!
Get your “Safety Gear” out and be ready for a joyful ride in the circuit called ATS. Volatile Traffic is something that forces you to continue directing all your attention and energy to driving. Traffic density is frightfully high, but the flow is also amazing. Patience is needed at road exits, sharp curves on hills and cities. You will enjoy the rapid skills of the ai-traffic.

Finally guys, Please share videos of the moments you experience using this mods. and …surely……….
Look Out for that Crazy Driver.

Constructive feedback appreciated.
Attention! For optimum outcome do not modify.
Respect the original link !!!

Enjoy and DRIVE SAFELY…

Credits:
GAARAA

DOWNLOAD 496 KB

Comments (13)

13 Responses to ATS Traffic Behaviour by GAARAA for 1.38

  1. Nicholas

    Highly recomended Mod. When it`s posible to find this on Steam?

  2. Reece

    Is This mod compatible with Traffic density mods and traffic packs?

    • @ Reece Hi, Thanks for your response.
      (1) Traffic density mods will directly conflict with this mods so cannot use it with them.
      (2) Realistic traffic mod can be used with other ai traffic vehicles packs without any conflicts.
      Enjoy & Drive Safe.

  3. Jon

    cars go in weight stations and on the scale idk if there is a way to fix that otherwise love the mod!

    • Hi Jon, Thanks for your response. Happy to know you liked the mod. And also appreciate your valuable observation, it will be fixed in the upcoming update very soon. Happy Trucking!

  4. Benjamin Magro

    Hello!!

    I have just tried your mod and used it for 4,000 miles. I love it and it is exactly like the Euro truck simulator version.

    I am using the Volatile version.

    I have a couple queries…

    1. I noticed that in the 4,000 miles I have driven in ats, I haven’t noticed a single accident on the highway or any other road. In ets2 they were quiet common, and I really loved that. I am not talking about the random events, but ai cars driving and colliding together. I feel that this adds some realisim to the game as that is what happens in real life. Do you think it is possible?
    2. I noticed that the ai speeds are quite amazing and realistic in the sense that you get the feeling of a car speeding past your truck. Do you think that sports cars should have more of a speed advantage than regular cars?

    That is all from me :) I love the mod and keep up the good work. Can’t wait for a future update and more changes :)

    • Hi Benjamin, Very Delighted by your response. Thank you very much.
      Regarding your queries….
      It is definitely possible for ai cars to have an accident, but some users objected to it.
      As of now sports cars do have an advantage over regular cars regarding speeds but will increase the engine power of sports car in the next update.
      Anyways, I myself loved the ai collisions…… So, Consider It Done … Right Away!
      Salute!
      GAARAA

      • Benjamin Magro

        Hi, thanks for your genuine reply.

        This is just a suggestion, but I do not know if it is difficult to do. As you know you do several files for realistic and volatile traffic, why don’t you do another file combining volatile and collision traffic? In this way people who do not enjoy the collisions but enjoy the ai savageness, they can opt for the Volatile only file.

        As I said I do not know how difficult it is as I have never created any mods. This is just a suggestion to make everyone happy :)

        If the above is impossible, is there a way maybe using the command tools that us players can alternate the frequency of collisions like we do for the traffic density (g_traffic xx)?

        Benjamin

  5. Hi+Benjamin,+Very+Delighted+by+your+response.+Thank+you+very+much.+
    Regarding+your+queries….
    It+is+definitely+possible+for+ai+cars+to+have+an+accident,+but+some+users+objected+to+it.
    As+of+now+sports+cars+do+have+an+advantage+over+regular+cars+regarding+speeds+but+will+increase+the+engine+power+of+sports+car+in+the+next+update.
    Anyways,+I+myself+loved+the+ai+collisions……++So,+Consider+It+Done+…+Right+Away!
    Salute!
    GAARAA

  6. Benjamin Magro

    Hi,

    Hope you are doing well. When is the next update being released?

    Cheers!
    Benji


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