Project West Map v 1.3.1 [1.6.x] – Fixed Corrupt File

Project West Map v1.3.1 for Ats 1.6.x game version

“Project West” for ATS is the improvement of existing roads and the construction
of new ones in the states of California, Nevada and Arizona. The primary idea of this
project (begun in early January 2017) was to “refresh” the main highways of California
and give them a more realistic look. Since then, the project has expanded and was
renamed from “California Highways” to “Project West”, because now it is much more than just “California highways”.

Some of the roads included in this mod are closed in real life for transit and long-haul
transportation, but this is a game, and whether or not to ride them is your own choice.
At least they are not closed, and if you wish, you can drive through them through the great national parks of the West.

What changes does the mod make?
– In Northern California, the changes are mostly related to “country roads” and the creation
of the Yosemite National Park on Tioga Road (CA 120) and minor changes to CA1 south of San Francisco

Additional changes:
– Realistic elevated road markers (road markings)
– Numerous trapping chambers fixed
– Added signs (sold-out) of counties on some roads
– Some improvements in San Diego
– Changed the visual perception of the “entrance to the city”: brighter lights, city’s light halo, etc.

Roads and highways:
Show/hide text
Already built (California):
SB I-5 Los Angeles – San Diego
NB I-5 Los Angeles – CA99
NB I-15 Los Angeles – Barstow
NB 1-15 Barstow – Primm
EB I-10 Los Angeles – El Centro
EB I-40 Barstow – Arizona border
U.S 101 – Calabasas – Malibu Exit
CA1 Improvements
Several improvements on many roads in SoCal.
California 74 – I-10 – Carlsbad
CA 120 – Tioga Road – Yosemite National Park
In work (California):
I-10 Eastbound – Palm Springs
U.S 395 – Lee Vining – Bishop
In the plans for the future:
U.S 395 – Bishop – Lone Pine
Death Valley National Park
SB Interstate 15 – San Diego
Zzyzx Rd, I-15.

Entrance to Las Vegas – U.S 95
NB I-15 Barstow – Primm
NB I-15 Primm – Las Vegas
In the work:
U.S 93 – Henderson – Boulder City

Rebuild of kayenta
In the plans for the future:
U.S 93 – Kingsman – Phoenix

Cities and towns:
Show/hide text
– Laytonville, CA by Bigbearlesson101
– Lee Vining, CA
In work:
– Boulder City, NV
– Bishop, CA

Card is compatible with a bunch of maps C2C + CanaDream
Tested on 1.6.x game version

Author: stoked_dude
Collaborators: hoseclamp72, Bigbearlesson101, brainiac


28 thoughts on “Project West Map v 1.3.1 [1.6.x] – Fixed Corrupt File

  1. Cannot open WinRAR says corrupt file.

  2. Андрей

    Вы надоели уже выкладывать моды которые не пашут,архив распоковываешь вылетает ошибка,исправьте.

  3. same to me, corrupt file.

  4. file is corrupt..please fix it.

  5. file can’t be opened or extracted..please reupload

  6. Fichier corrompu !!! idem

  7. This direct SCS file link works just fine: Remember though, it does not work with Viva Mexico, if you are using that. I had C2C, Canadream, and Viva Mexico. Project West would crash the game. As soon as I de-activated Viva Mexico, everything works. I do hope an update will make it compatible though.

  8. Karl Albert Leschonski

    Yeah, corrupted file!

  9. This is a shame. After downloading the direct SCS file and figuring out that I had to deactivate Viva Mexico to make it work, it has way too many bugs. My first load from Phoenix to Winnamucca took me north on Hwy 93. Just outside of Las Vegas, the rig dropped through the road and began a fall through space. I really like this mod, but, will not use it again until more work is done on it.

  10. This is an unauthorized upload, the correct place to get this mod is here:

    Also, this mod is NOT compatible with Viva Mexico, and the correct load order is
    Coast 2 Coast
    Project West.

  11. same here file corrupt please fix was looking forward to streaming this map on Sunday

  12. Autor link: http+://+sharemods.+com/+iw18xezuv1fj+/Project_West_1.3.1.scs.html

  13. Just for your information Shirblackspots, I did not upload this link I got it from another site and thought I was being helpful. by sharing.

  14. Can you make it compatible with Viva Mexico?

  15. false it is not compatible with coast to coast and canadream last version then not tell it work it is false.

  16. hate to burst everyones bubble but it does work with the new coast to coast and the Canada dream map

  17. Sure do!!!!!!

  18. no+because+coast+2+coast+with+this+map+there+is+not+connect+i+try+and+no+connect+road

  19. sorry to tell ya but ya gotta have em in a certain order I been on there 5 hours and no issues

  20. how i can send photo for show?

  21. Was this map tested before it was released? The roads don’t line up with some of the base map roads.

  22. Something is wrong i telported to primm and las vegas and it keeps crashing.

  23. For some reason, I don’t know why but with your map in, the only problem I found was when I went to the Peterbuilt dealership, it showed me at the MAN dealer at Berlin. This was the dealer in San Diego, CA. You might want to fix this.
    Go to the ATS discussions, look for a post that says “Another Bug”, click on gallagher4005 at the top of the page, go to profile and screenshots to see.
    Like I said, only problem so far. Rest of the map is fine.

  24. stoked_dude

    NOTE: This is an unauthorized upload and is a early test version of 1.3.1. THIS MOD WAS NOT UPLOADED BY ME . DOWNLOAD AT YOUR OWN RISK. I highly suggest keeping to use 1.2

    – Project West creator, Stoked_dude.

  25. I’m pretty much done with this mod for now. Just fell through the road going from Bakersfield to Holbrook. I’m putting Viva Mexico back on. At least I’ll know I can finish jobs when I start them. Hopefully all these bugs will be worked out.

  26. We need The 1.28 Version of American Truck Simulator, So who’s With me

Leave a Reply

Your email address will not be published.

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

The reCAPTCHA verification period has expired. Please reload the page.