ATS’s traffic variety is well and all, but could it be more accurate? This mod makes a minor change, but it certainly makes the game more accurate.
I’ve sifted through thousands of Craigslist ads for each vehicle’s year, make, model, and, when applicable, trim, counted every individual vehicle, and factored it into each vehicle’s spawn ratio. For vehicles belonging to a specific department or company, I’ve taken a sample for each state, and factored what vehicles are present in that sample into each vehicle’s spawn ratio.
-You may have to place the mod beneath traffic packs.
-Place beneath Brutal Traffic (maintains in-class traffic variety while allowing Brutal Traffic’s density).
-Place beneath ATS Traffic Behaviour (maintains in-class variety while allowing Traffic Behaviour’s density).
-Place beneath Meatballs Traffic Density Mod (maintains in-class variety while allowing Traffic Density Mod’s density).
-Place above Realistic traffic (allows the spawn of modded traffic vehicles while overriding his edits to spawns).
-Place below Real Traffic Density (allows Traffic Density’s density, while keeping in class variety).
-Place above Island Map to ensure the mod takes effect.
-Vastly decreased semi spawn.
-Vastly decreased police spawn.
-Vastly decreased bus spawn.
-Vehicles not sold in the United States no longer spawn.
-Vehicles unrealistic fleet vehicles no longer spawn (some fire trucks, 2012 CHP Charger, etc.).
-Outdated fleet vehicles no longer spawn (MCI MC-12, NHP Crown Victoria, etc.).
-As previously stated, every spawn ratio is grounded in empirical data, at least somewhat accurately portraying the car culture of each state. For example, California has a greater preponderance of electric vehicles, while other states have an increased number of pickups.
-Utah’s lack of variety and some vehicles being far too prolific has been largely been corrected, but some issues still remain.
-Compatible with all map mods, traffic packs, and DLCs, however, map mod traffic isn’t effected.
-Since traffic pack’s aren’t optimized for this mod, and it may cause issues with traffic spawning. This is especially true for Utah, where spawn ratios have been greatly altered (normal spawn ratios hover around 0.5-1.00, but I’ve had to multiply this by 100 for each vehicle) to combat measures hard-coded into the game.
-Wyoming will be added once SCS releases the DLC
-Alaska will be added in the next update
Craigslist: Sales data
Google Maps: Fleet data
Cip: General pointers
-Added Texas, Louisiana, Mississippi, Alabama, Georgia, Florida, South Carolina, North Carolina, Virginia, Maryland, Delaware, New Jersey, New York, Vermont, and Massachusetts
-Added support for Subaru Outback Onyx Edition XT and new Chevrolet Advance Design
-Removed unused Albuquerque Police Department vehicles
-Colorado ambulance now spawns in more states (nothing makes this ambulance specific to Colorado)
-Tweaked overall spawn rates
Feel free to edit, redistribute, claim it as your own, I really don’t care, no credit to me required.
Please let me know of any bugs, suggestions, criticism, constructive, or otherwise. You’re likely to get a faster response through Discord (you can join through this code: Bc4VMxaCNe), but once received, all contacts will be treated equally.
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While SCS did a decent job with traffic vehicle colors, it seems they researched general manufacturer colors, but not the individual models. As a result, many colors are excluded, altered from their factory specification, or inaccurate to that specific vehicle. This mod aims to amend that.
This mod ensures the colors of each traffic vehicle are accurate to their real life counterpart. The colors are now largely based on brochures, research has been done into each model year’s brochure, taking trim and other factors into account. The change is subtle, you may not notice it, but it’s there nonetheless, making traffic just a little more realistic.
Please let me know of any incompatible mods, bugs, or suggestions you may have. I’ll likely see them sooner if you notify me through Discord, but I’ll be addressing all reports equally. My Discord can be found here: Bc4VMxaCNe
-None that I’m aware of.
-None that I’m aware of. This should be compatible with all traffic packs, it only modifies vehicle .sui files. Nonetheless, I suggest you give this mod priority over all others that alter traffic in any way.
-Several trucks, including all semis, have not been modified.
-The Ford S-Max and Mercedes wagon do not have accurate colors. Neither were sold in the US, so I just think of them as eyesores and aren’t worth the effort. If someone wants me to give these accurate colors, I’d be happy to.
-SCS: Original files
-Various websites: Color data
Changelog 1.41, 7/26/21:
-Added Subaru Outback and new Chevrolet Advance Design
I couldn’t care less what you do with the mod. Feel free to edit, redistribute, claim you made it, whatever you want, I really don’t care, there’s no need to credit me.
DOWNLOAD 100 KB
Pack adds in traffic truck+trailer combo with skins of 187 real companies.
Compatible with all my packs.
For ATS version 1.41.x
Some skins by Pauly, Hounddog, Dogface, R3AP3R, Fid, Lucasi, SystemSoldier X, MuhaBZzz.
Version 4.1.6 – fixed bug with missed trucks, fixed errors for Reforma map and Canadream map
Pack adds in traffic vehicles for Mexican maps:
Volkswagen Amarok, Saveiro, Gol, Up, Polo, Pointer Pickup
Renault Fluence, Captur
Peugeot 208, 508, 308
Chevrolet Tornado, Corsa
Seat Ibiza, Leon
Nissan Tsuru, March
Mercedes-Benz Sprinter, A-Class
Alfa Romeo Giulietta
trucks, trailers and buses with mexican skins.
Compatible with all my packs.
For versions 1.41.x
Some skins by Alex Valenmar, Samdeb, Pistianzer, DigitalBusMX, Landsky, Andres Melendrez, Pequeshiro, mexican_scientist.
For Mexican vehicles only on Mexican maps you must have in mod folder 2 files:
For Mexican vehicles everywhere only 1 file:
Version 2.4.1 – pack adapted for patch 1.41.x