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	<title>
	Comments on: Proper Traffic Variety (1.39, 2/4/21)	</title>
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	<link>https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/</link>
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	<lastBuildDate>Thu, 11 Feb 2021 04:38:58 +0000</lastBuildDate>
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		<title>
		By: Anonymous		</title>
		<link>https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69480</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 11 Feb 2021 04:38:58 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=28007#comment-69480</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69460&quot;&gt;DW1899&lt;/a&gt;.

I&#039;m seeing excess amount of U-Haul trucks (in Utah?) after placing your mod right below Cip&#039;s RTD
Could it be other traffic mods that&#039;s causing this?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69460">DW1899</a>.</p>
<p>I&#8217;m seeing excess amount of U-Haul trucks (in Utah?) after placing your mod right below Cip&#8217;s RTD<br />
Could it be other traffic mods that&#8217;s causing this?</p>
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		<title>
		By: Cip		</title>
		<link>https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69469</link>

		<dc:creator><![CDATA[Cip]]></dc:creator>
		<pubDate>Mon, 08 Feb 2021 11:25:56 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=28007#comment-69469</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69459&quot;&gt;DW1899&lt;/a&gt;.

thanks for your reply! you will see that if you keep exclusively files for country spawn, there will be absolutely no more incompatibility issues with any other mods including traffic mods. country files has also power over the spawn ratio set in Ai files from other mods for example my Real Ai engine sounds, so no conflicts there neither!

at spawn_ratio values think as a total of all Ai from the same type only and keep in mind that default value is 1 and any other packs I know are using the same default value. so the probability of a car with value 0.01 depends on how many car (from the same type) are loaded. I have such value for some very rare sport cars and from 300 sport cars, these rare ones I see once in 3 months of daily playing. with the same 0.01 value the rare cars will show up much more frequent if I had only 30 cars in total

as for the classic cars (and sport cars) if you look into my Real traffic density, you will notice that these cars as well as motorcycles (from jazzycat pack) are separate types. this gives full control over them for example we can set higher density of sport cars on freeways and at night time and higher classic cars and motorcycles on local 1x1 roads and keep also the same ratio vs normal car type regardless how many motorcycles, sport or classic cars are used

P.S. no need to add me at credits, my recommendation are just as from a traffic fan with experience on traffic modding]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69459">DW1899</a>.</p>
<p>thanks for your reply! you will see that if you keep exclusively files for country spawn, there will be absolutely no more incompatibility issues with any other mods including traffic mods. country files has also power over the spawn ratio set in Ai files from other mods for example my Real Ai engine sounds, so no conflicts there neither!</p>
<p>at spawn_ratio values think as a total of all Ai from the same type only and keep in mind that default value is 1 and any other packs I know are using the same default value. so the probability of a car with value 0.01 depends on how many car (from the same type) are loaded. I have such value for some very rare sport cars and from 300 sport cars, these rare ones I see once in 3 months of daily playing. with the same 0.01 value the rare cars will show up much more frequent if I had only 30 cars in total</p>
<p>as for the classic cars (and sport cars) if you look into my Real traffic density, you will notice that these cars as well as motorcycles (from jazzycat pack) are separate types. this gives full control over them for example we can set higher density of sport cars on freeways and at night time and higher classic cars and motorcycles on local 1&#215;1 roads and keep also the same ratio vs normal car type regardless how many motorcycles, sport or classic cars are used</p>
<p>P.S. no need to add me at credits, my recommendation are just as from a traffic fan with experience on traffic modding</p>
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		<item>
		<title>
		By: DW1899		</title>
		<link>https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69461</link>

		<dc:creator><![CDATA[DW1899]]></dc:creator>
		<pubDate>Sat, 06 Feb 2021 16:39:47 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=28007#comment-69461</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69455&quot;&gt;Gabriel&lt;/a&gt;.

Parece un problema con su orden de carga. Varias personas se acercan a mí para decirme que funciona bien. Disculpas por el pobre español, estoy usando Google Translate.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69455">Gabriel</a>.</p>
<p>Parece un problema con su orden de carga. Varias personas se acercan a mí para decirme que funciona bien. Disculpas por el pobre español, estoy usando Google Translate.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: DW1899		</title>
		<link>https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69460</link>

		<dc:creator><![CDATA[DW1899]]></dc:creator>
		<pubDate>Sat, 06 Feb 2021 16:38:15 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=28007#comment-69460</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69454&quot;&gt;Anonymous&lt;/a&gt;.

It should be compatible if you give his mod priority, at least, as far as I&#039;m aware. You&#039;ll keep his traffic density, while maintaining this mod&#039;s in class variety.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69454">Anonymous</a>.</p>
<p>It should be compatible if you give his mod priority, at least, as far as I&#8217;m aware. You&#8217;ll keep his traffic density, while maintaining this mod&#8217;s in class variety.</p>
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			</item>
		<item>
		<title>
		By: DW1899		</title>
		<link>https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69459</link>

		<dc:creator><![CDATA[DW1899]]></dc:creator>
		<pubDate>Sat, 06 Feb 2021 16:37:35 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=28007#comment-69459</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69453&quot;&gt;Cip&lt;/a&gt;.

I apologize for the late reply, I had some account issues.

I&#039;ve been advising numerous people on load order for your mod, as well as other density mods. They seem satisfied. While I personally wouldn&#039;t use this mod with a density mod, if they&#039;re happy with it, more power to them.

As far as the ratios go, that&#039;s a bit difficult as each traffic pack uses a different system. I&#039;ve advised people that, while this mod may function with traffic packs, the difference in spawn ratios may cause problems. I&#039;ve used &quot;0.01&quot; to signify a single vehicle, while I could up that number, you&#039;d quickly end up with spawn ratios in the hundreds.

As far as the truck ratios go, I didn&#039;t think of that. When I update the mod next, I&#039;ll be sure to fix that, and I&#039;ll add you to the credits.

I&#039;ve noticed that spawning issue. In some ways, I kind of like it, classic cars feel like a truly rare and special experience, but seeing a Buick Verano for the 500th time is a bit grading.

While it&#039;s my job, as a mod author, to adapt to bugs in the game like this, avoiding them quickly turns into a mess. I&#039;ve had to up all of Utah&#039;s spawn ratios to &quot;1,000.00,&quot; because if I didn&#039;t traffic was 90% Isuzu NPRs and Ford Tranists, I don&#039;t even know how that happens.

Anyways, thank you for the advice and encouragement, I hope to update the mod further from here.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69453">Cip</a>.</p>
<p>I apologize for the late reply, I had some account issues.</p>
<p>I&#8217;ve been advising numerous people on load order for your mod, as well as other density mods. They seem satisfied. While I personally wouldn&#8217;t use this mod with a density mod, if they&#8217;re happy with it, more power to them.</p>
<p>As far as the ratios go, that&#8217;s a bit difficult as each traffic pack uses a different system. I&#8217;ve advised people that, while this mod may function with traffic packs, the difference in spawn ratios may cause problems. I&#8217;ve used &#8220;0.01&#8221; to signify a single vehicle, while I could up that number, you&#8217;d quickly end up with spawn ratios in the hundreds.</p>
<p>As far as the truck ratios go, I didn&#8217;t think of that. When I update the mod next, I&#8217;ll be sure to fix that, and I&#8217;ll add you to the credits.</p>
<p>I&#8217;ve noticed that spawning issue. In some ways, I kind of like it, classic cars feel like a truly rare and special experience, but seeing a Buick Verano for the 500th time is a bit grading.</p>
<p>While it&#8217;s my job, as a mod author, to adapt to bugs in the game like this, avoiding them quickly turns into a mess. I&#8217;ve had to up all of Utah&#8217;s spawn ratios to &#8220;1,000.00,&#8221; because if I didn&#8217;t traffic was 90% Isuzu NPRs and Ford Tranists, I don&#8217;t even know how that happens.</p>
<p>Anyways, thank you for the advice and encouragement, I hope to update the mod further from here.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Gabriel		</title>
		<link>https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69455</link>

		<dc:creator><![CDATA[Gabriel]]></dc:creator>
		<pubDate>Sat, 06 Feb 2021 01:31:33 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=28007#comment-69455</guid>

					<description><![CDATA[Tranquilos, el mod no funciona bajo ningun concepto, bloquea totalmente el simulador]]></description>
			<content:encoded><![CDATA[<p>Tranquilos, el mod no funciona bajo ningun concepto, bloquea totalmente el simulador</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Anonymous		</title>
		<link>https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69454</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Fri, 05 Feb 2021 23:36:55 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=28007#comment-69454</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69453&quot;&gt;Cip&lt;/a&gt;.

So it&#039;s not compatible with your mods?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69453">Cip</a>.</p>
<p>So it&#8217;s not compatible with your mods?</p>
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			</item>
		<item>
		<title>
		By: Cip		</title>
		<link>https://atsmods.lt/proper-traffic-variety-1-39-2-4-21/#comment-69453</link>

		<dc:creator><![CDATA[Cip]]></dc:creator>
		<pubDate>Fri, 05 Feb 2021 16:04:09 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=28007#comment-69453</guid>

					<description><![CDATA[interesting idea and it&#039;s probably the first time I see a mod looking to fulfill a realistic spawn ratio of cars and trucks with so exact numbers. if I am allowed for a few constructive comments:
1. you should not mixt this mod with the density which will make any traffic mod either incompatible either set for a different load order. for example my traffic mod (Real Traffic Density) will need to be on top otherwise game will crash and 70 k people subscribed to my mod will be sent to you for a fix :)) besides some people do not want increased density and will be disturbed to have increased traffic without knowing (solution then remove the spawn file and keep only the countries files)
2. the number you use will make impossible the use of traffic packs which will have spawn ratio by default 1 (and jazzycat has many cars) solution can be to keep spawn_ratio 1 for the average vehicles and use higher numbers for the most common and lower numbers for the rare ones. 
3. trucks ratio do not mix with cars ratio, this is set in the traffic density rules. therefore you are safe to use large numbers (same 1 as average ratio and higher/lower for the rest) at this stage with 0.01 ratio, jazzycat trucks will be the only one spawning if the mod is used.
last but not least, please note that SCS has important issues with their random spawn formulas, therefore Ai with much higher spawn numbers tend to spawn in block and those with very low spawn may never spawn even if you play for 2 hours and in theory you should see them too.
good luck and regards!
Cip]]></description>
			<content:encoded><![CDATA[<p>interesting idea and it&#8217;s probably the first time I see a mod looking to fulfill a realistic spawn ratio of cars and trucks with so exact numbers. if I am allowed for a few constructive comments:<br />
1. you should not mixt this mod with the density which will make any traffic mod either incompatible either set for a different load order. for example my traffic mod (Real Traffic Density) will need to be on top otherwise game will crash and 70 k people subscribed to my mod will be sent to you for a fix :)) besides some people do not want increased density and will be disturbed to have increased traffic without knowing (solution then remove the spawn file and keep only the countries files)<br />
2. the number you use will make impossible the use of traffic packs which will have spawn ratio by default 1 (and jazzycat has many cars) solution can be to keep spawn_ratio 1 for the average vehicles and use higher numbers for the most common and lower numbers for the rare ones.<br />
3. trucks ratio do not mix with cars ratio, this is set in the traffic density rules. therefore you are safe to use large numbers (same 1 as average ratio and higher/lower for the rest) at this stage with 0.01 ratio, jazzycat trucks will be the only one spawning if the mod is used.<br />
last but not least, please note that SCS has important issues with their random spawn formulas, therefore Ai with much higher spawn numbers tend to spawn in block and those with very low spawn may never spawn even if you play for 2 hours and in theory you should see them too.<br />
good luck and regards!<br />
Cip</p>
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