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	<title>
	Comments on: Physics Mods V2.5 for ATS 1.28+ &#8211; For Manual Drivers.	</title>
	<atom:link href="https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/feed/" rel="self" type="application/rss+xml" />
	<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/</link>
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	<lastBuildDate>Fri, 06 Oct 2017 01:52:28 +0000</lastBuildDate>
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	<item>
		<title>
		By: shaun		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-31102</link>

		<dc:creator><![CDATA[shaun]]></dc:creator>
		<pubDate>Fri, 06 Oct 2017 01:52:28 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-31102</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30790&quot;&gt;oXyDe.DRIVERS&lt;/a&gt;.

That&#039;s what a truck does lol, nobody must the feeling of driving a real truck then.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30790">oXyDe.DRIVERS</a>.</p>
<p>That&#8217;s what a truck does lol, nobody must the feeling of driving a real truck then.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: oXyDe.DRIVERS		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30791</link>

		<dc:creator><![CDATA[oXyDe.DRIVERS]]></dc:creator>
		<pubDate>Wed, 13 Sep 2017 21:52:17 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-30791</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30730&quot;&gt;Jhoanatan&lt;/a&gt;.

The movement of the cabin is still in Work. It&#039;s really hard to do it realistic.

Thank you.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30730">Jhoanatan</a>.</p>
<p>The movement of the cabin is still in Work. It&#8217;s really hard to do it realistic.</p>
<p>Thank you.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: oXyDe.DRIVERS		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30790</link>

		<dc:creator><![CDATA[oXyDe.DRIVERS]]></dc:creator>
		<pubDate>Wed, 13 Sep 2017 21:51:26 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-30790</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30751&quot;&gt;shaun&lt;/a&gt;.

Thank you, I can do it, but not everyone will like that motion. 

But I&#039;m still working on it, specially the cab movement.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30751">shaun</a>.</p>
<p>Thank you, I can do it, but not everyone will like that motion. </p>
<p>But I&#8217;m still working on it, specially the cab movement.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: shaun		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30751</link>

		<dc:creator><![CDATA[shaun]]></dc:creator>
		<pubDate>Tue, 12 Sep 2017 15:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-30751</guid>

					<description><![CDATA[Like the mod, would like to see the truck rock back and forth when going over bumps or when you tap on the brakes to lets say back up a trailer? Sometimes you get that rocking motion. Other than that keep up the great work!]]></description>
			<content:encoded><![CDATA[<p>Like the mod, would like to see the truck rock back and forth when going over bumps or when you tap on the brakes to lets say back up a trailer? Sometimes you get that rocking motion. Other than that keep up the great work!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jhoanatan		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30730</link>

		<dc:creator><![CDATA[Jhoanatan]]></dc:creator>
		<pubDate>Tue, 12 Sep 2017 02:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-30730</guid>

					<description><![CDATA[hi ... hey I like your mod is very good but I do not like the movement in the cabin ... but very good your work.
I have a question I am making a mod to remove the autosave but it does not work for me (it would help that the uploads do not disappear in 32bit), any suggestions?]]></description>
			<content:encoded><![CDATA[<p>hi &#8230; hey I like your mod is very good but I do not like the movement in the cabin &#8230; but very good your work.<br />
I have a question I am making a mod to remove the autosave but it does not work for me (it would help that the uploads do not disappear in 32bit), any suggestions?</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: oXyDe.DRIVERS		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30705</link>

		<dc:creator><![CDATA[oXyDe.DRIVERS]]></dc:creator>
		<pubDate>Sun, 10 Sep 2017 18:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-30705</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30696&quot;&gt;TKay&lt;/a&gt;.

Hi, not yet. But in the future maybe.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30696">TKay</a>.</p>
<p>Hi, not yet. But in the future maybe.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: oXyDe.DRIVERS		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30704</link>

		<dc:creator><![CDATA[oXyDe.DRIVERS]]></dc:creator>
		<pubDate>Sun, 10 Sep 2017 17:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-30704</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30695&quot;&gt;Dr_JaymZ&lt;/a&gt;.

For other truck, only suspension work. Now the cabin yet :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30695">Dr_JaymZ</a>.</p>
<p>For other truck, only suspension work. Now the cabin yet :)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: TKay		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30696</link>

		<dc:creator><![CDATA[TKay]]></dc:creator>
		<pubDate>Sat, 09 Sep 2017 22:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-30696</guid>

					<description><![CDATA[Best physic so far! I love the cabin and truck physic on the road it feels much more realistic! Keep up the good work I can&#039;t wait to see future updates. Is it on steamworkshop?]]></description>
			<content:encoded><![CDATA[<p>Best physic so far! I love the cabin and truck physic on the road it feels much more realistic! Keep up the good work I can&#8217;t wait to see future updates. Is it on steamworkshop?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dr_JaymZ		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30695</link>

		<dc:creator><![CDATA[Dr_JaymZ]]></dc:creator>
		<pubDate>Sat, 09 Sep 2017 19:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-30695</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30694&quot;&gt;oXyDe.DRIVERS&lt;/a&gt;.

i do like it, that is why i pointed those observations to you; the shaking only appear in the 389 n w900. You are correct when you say that the pavement (and the roads in general) in game are just flat surfaces, no bumps, no bad shape roads, no nothing... its like floating more than driving...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30694">oXyDe.DRIVERS</a>.</p>
<p>i do like it, that is why i pointed those observations to you; the shaking only appear in the 389 n w900. You are correct when you say that the pavement (and the roads in general) in game are just flat surfaces, no bumps, no bad shape roads, no nothing&#8230; its like floating more than driving&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: oXyDe.DRIVERS		</title>
		<link>https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30694</link>

		<dc:creator><![CDATA[oXyDe.DRIVERS]]></dc:creator>
		<pubDate>Sat, 09 Sep 2017 19:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=13674#comment-30694</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30691&quot;&gt;Dr_JaymZ&lt;/a&gt;.

Hi, it&#039;s still in Work in Progress, Also it&#039;s not a powerfull physics Engine so I also limited in the physics movement.

For the Cabin, i&#039;m still working on it, it&#039;s not easy to find the sweet spot.

For Suspension, it&#039;s only work wheb you go over a bump, since the pavement in this game is just a flat surface.

Sorry if you don&#039;t like it.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/physics-mods-v2-5-for-ats-1-28-for-manual-drivers/#comment-30691">Dr_JaymZ</a>.</p>
<p>Hi, it&#8217;s still in Work in Progress, Also it&#8217;s not a powerfull physics Engine so I also limited in the physics movement.</p>
<p>For the Cabin, i&#8217;m still working on it, it&#8217;s not easy to find the sweet spot.</p>
<p>For Suspension, it&#8217;s only work wheb you go over a bump, since the pavement in this game is just a flat surface.</p>
<p>Sorry if you don&#8217;t like it.</p>
]]></content:encoded>
		
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