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	<title>
	Comments on: Mexuscan Map v 1.8	</title>
	<atom:link href="https://atsmods.lt/mexuscan-map-v-1-8/feed/" rel="self" type="application/rss+xml" />
	<link>https://atsmods.lt/mexuscan-map-v-1-8/</link>
	<description></description>
	<lastBuildDate>Wed, 10 Aug 2016 13:03:38 +0000</lastBuildDate>
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	<item>
		<title>
		By: paulo		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-15199</link>

		<dc:creator><![CDATA[paulo]]></dc:creator>
		<pubDate>Wed, 10 Aug 2016 13:03:38 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-15199</guid>

					<description><![CDATA[good day , please friend would like you convert this mod for ETS2 , it would be very good to have this mod in ETS2]]></description>
			<content:encoded><![CDATA[<p>good day , please friend would like you convert this mod for ETS2 , it would be very good to have this mod in ETS2</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jaws009		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-12523</link>

		<dc:creator><![CDATA[Jaws009]]></dc:creator>
		<pubDate>Mon, 06 Jun 2016 22:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-12523</guid>

					<description><![CDATA[i have mexcan1.8 c2c.1.7.2 why it keep on crashing i have version 1.3.1.1s]]></description>
			<content:encoded><![CDATA[<p>i have mexcan1.8 c2c.1.7.2 why it keep on crashing i have version 1.3.1.1s</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: VeeRod66		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-12315</link>

		<dc:creator><![CDATA[VeeRod66]]></dc:creator>
		<pubDate>Tue, 31 May 2016 22:17:38 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-12315</guid>

					<description><![CDATA[do I unzip the file into the mod folder?
I&#039;m asking because mods are usually one file with .scs extension. This one uncompresses as several folders (def, font, automat, etc).
 Am i putting it in the wrong folder??

help!]]></description>
			<content:encoded><![CDATA[<p>do I unzip the file into the mod folder?<br />
I&#8217;m asking because mods are usually one file with .scs extension. This one uncompresses as several folders (def, font, automat, etc).<br />
 Am i putting it in the wrong folder??</p>
<p>help!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: kevin		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-12220</link>

		<dc:creator><![CDATA[kevin]]></dc:creator>
		<pubDate>Sun, 29 May 2016 19:07:30 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-12220</guid>

					<description><![CDATA[hey man cant get it to work wich kinda sucks considering I live in Canada.i put on mexuscan 1.8 and c 2 c 1.7.2.thats it and still don&#039;t work ......]]></description>
			<content:encoded><![CDATA[<p>hey man cant get it to work wich kinda sucks considering I live in Canada.i put on mexuscan 1.8 and c 2 c 1.7.2.thats it and still don&#8217;t work &#8230;&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: alexcyrh22		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-12216</link>

		<dc:creator><![CDATA[alexcyrh22]]></dc:creator>
		<pubDate>Sun, 29 May 2016 17:24:21 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-12216</guid>

					<description><![CDATA[i+step+down+from+interstate+10+at+phoenix,+the+road+is+broke]]></description>
			<content:encoded><![CDATA[<p>i+step+down+from+interstate+10+at+phoenix,+the+road+is+broke</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: ramses		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-12214</link>

		<dc:creator><![CDATA[ramses]]></dc:creator>
		<pubDate>Sun, 29 May 2016 17:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-12214</guid>

					<description><![CDATA[this is my log file : 
&quot;00:00:42.651 : New profile selected: &#039;OneRacer&#039;
00:00:42.698 : [zipfs] Coast_to_Coast_v1.7.2.zip: read ok, 3600 entries [0x87819240]
00:00:42.698 : [mod_package_manager] Mod package Coast_to_Coast_v1.7.2 has been mount (package_version: 1.7.2, source: User mods)
00:00:42.725 : [zipfs] mexuscan_1.8.scs: read ok, 2126 entries [0x261b9052]
00:00:42.725 : [mod_package_manager] Mod package mexuscan_1.8 has been mount (package_version: 1.8, source: User mods)
00:00:47.206 : game
00:00:47.419 : [bullet] Starting physics server: Bullet
00:00:47.578 : Loaded trailers: 56
00:00:47.582 : Loaded traffic vehicles of type &#039;car&#039;: 29
00:00:47.582 : Loaded traffic vehicles of type &#039;car_city&#039;: 4
00:00:47.583 : Loaded traffic vehicles of type &#039;truck_city&#039;: 1
00:00:47.584 : Loaded traffic vehicles of type &#039;police&#039;: 2
00:00:47.585 : Loaded traffic vehicles of type &#039;truck&#039;: 12
00:00:47.586 : Loaded traffic vehicles of type &#039;bus&#039;: 5
00:00:47.586 : Loaded traffic vehicles of type &#039;tram&#039;: 1
00:00:47.588 : Loaded traffic trailers of type &#039;semi_trailer&#039;: 14
00:00:47.589 : Loaded traffic trailers of type &#039;parked&#039;: 14
00:00:47.589 : Loaded addon hookups: 0
00:00:47.591 : Loading resource server data ....
00:00:47.591 : Loading vegetation data ....
00:00:47.593 : Loading road data ....
00:00:47.599 : Loading terrain data ....
00:00:47.605 : Loading railing data ....
00:00:47.606 : Loading building data ....
00:00:47.625 : Loading model data ....
00:00:47.642 : Loading prefab data ....
00:00:47.657 : Loading traffic rule data ....
00:00:47.673 : Loading sign data ....
00:00:47.690 : Loading city data ....
00:00:47.707 : Loading traffic semaphore data ....
00:00:47.723 : Loading traffic signs data ....
00:00:47.757 : Loading hinges data ....
00:00:47.773 : Loading stamp data ....
00:00:47.790 : Loading movers data ....
00:00:47.809 : Loading ferry data ....
00:00:47.827 : Loading country data ....
00:00:47.996 : Loading sound item data ....
00:00:48.009 : Loading live stream data ....
00:00:48.013 : Loading trigger action data ....
00:00:48.015 : Loading cutscene data ....
00:00:48.045 : Loading cargo data ....
00:00:48.056 : Loading company data ....
00:00:48.108 :  Ignoring obsolete attribute &#039;truck_damage_coef&#039; of unit &#039;.game.data&#039; (of type &#039;game_data&#039;).
00:00:48.108 :  Ignoring obsolete attribute &#039;trailer_damage_coef&#039; of unit &#039;.game.data&#039; (of type &#039;game_data&#039;).
00:00:48.108 :  Ignoring obsolete attribute &#039;truck_to_trailer_dmg&#039; of unit &#039;.game.data&#039; (of type &#039;game_data&#039;).
00:00:48.153 : Resources load time: 786ms  (250 MB)
00:00:48.153 : Map &#039;/map/usa.mbd&#039; loading started ....
00:00:48.711 : Map successfully loaded.
00:00:48.721 : Map load time: 567ms  (0 MB)
00:00:48.733 : Loading save &#039;/home/profiles/4F6E655261636572/save/autosave/game.sii&#039;
00:00:48.807 :  Company item without company assignment! (-63656.4 32.3945 -16579.3)
00:00:48.807 :  Company item without company assignment! (95083 7.44141 -18231.1)
00:00:48.807 :  Company item without company assignment! (93531.2 -3.03906 -18059.4)
00:00:48.826 : Road network navigation caching started.
00:00:54.972 : Road network navigation caching finished.
00:00:55.129 : Garage update started.
00:00:55.129 :  Garage spawn point not found! (fairbanks)
00:00:55.129 :  Garage spawn point not found! (atlantica)
00:00:55.129 :  Garage spawn point not found! (honolulu)
00:00:55.129 :  Garage spawn point not found! (kailua)
00:00:55.129 :  Garage spawn point not found! (laie)
00:00:55.129 :  Garage spawn point not found! (volcano)
00:00:55.129 :  Garage spawn point not found! (kailua_k)
00:00:55.129 :  Garage spawn point not found! (lihue)
00:00:55.203 :  Garage spawn point not found! (yuba_city)
00:00:55.309 : Garage update finished.
00:00:55.313 : Economy load time: 7946ms  (9 MB)
00:00:56.058 :  Item duplication detected! 0xE917C4995016DA
00:00:56.271 : Create actor: (52 MB)
00:00:56.314 : Game init finished. (312 MB)
00:01:20.216 : quit
00:01:20.227 : Creating save-game file (/home/profiles/4F6E655261636572/save/autosave/game.sii) ...
00:01:20.259 : Game has been auto-saved.
00:01:21.734 : quit
00:01:22.612 : [net]  LOG INFO: Stopped
00:01:22.687 : [sys] process shutdown
&quot;]]></description>
			<content:encoded><![CDATA[<p>this is my log file :<br />
&#8220;00:00:42.651 : New profile selected: &#8216;OneRacer&#8217;<br />
00:00:42.698 : [zipfs] Coast_to_Coast_v1.7.2.zip: read ok, 3600 entries [0x87819240]<br />
00:00:42.698 : [mod_package_manager] Mod package Coast_to_Coast_v1.7.2 has been mount (package_version: 1.7.2, source: User mods)<br />
00:00:42.725 : [zipfs] mexuscan_1.8.scs: read ok, 2126 entries [0x261b9052]<br />
00:00:42.725 : [mod_package_manager] Mod package mexuscan_1.8 has been mount (package_version: 1.8, source: User mods)<br />
00:00:47.206 : game<br />
00:00:47.419 : [bullet] Starting physics server: Bullet<br />
00:00:47.578 : Loaded trailers: 56<br />
00:00:47.582 : Loaded traffic vehicles of type &#8216;car&#8217;: 29<br />
00:00:47.582 : Loaded traffic vehicles of type &#8216;car_city&#8217;: 4<br />
00:00:47.583 : Loaded traffic vehicles of type &#8216;truck_city&#8217;: 1<br />
00:00:47.584 : Loaded traffic vehicles of type &#8216;police&#8217;: 2<br />
00:00:47.585 : Loaded traffic vehicles of type &#8216;truck&#8217;: 12<br />
00:00:47.586 : Loaded traffic vehicles of type &#8216;bus&#8217;: 5<br />
00:00:47.586 : Loaded traffic vehicles of type &#8216;tram&#8217;: 1<br />
00:00:47.588 : Loaded traffic trailers of type &#8216;semi_trailer&#8217;: 14<br />
00:00:47.589 : Loaded traffic trailers of type &#8216;parked&#8217;: 14<br />
00:00:47.589 : Loaded addon hookups: 0<br />
00:00:47.591 : Loading resource server data &#8230;.<br />
00:00:47.591 : Loading vegetation data &#8230;.<br />
00:00:47.593 : Loading road data &#8230;.<br />
00:00:47.599 : Loading terrain data &#8230;.<br />
00:00:47.605 : Loading railing data &#8230;.<br />
00:00:47.606 : Loading building data &#8230;.<br />
00:00:47.625 : Loading model data &#8230;.<br />
00:00:47.642 : Loading prefab data &#8230;.<br />
00:00:47.657 : Loading traffic rule data &#8230;.<br />
00:00:47.673 : Loading sign data &#8230;.<br />
00:00:47.690 : Loading city data &#8230;.<br />
00:00:47.707 : Loading traffic semaphore data &#8230;.<br />
00:00:47.723 : Loading traffic signs data &#8230;.<br />
00:00:47.757 : Loading hinges data &#8230;.<br />
00:00:47.773 : Loading stamp data &#8230;.<br />
00:00:47.790 : Loading movers data &#8230;.<br />
00:00:47.809 : Loading ferry data &#8230;.<br />
00:00:47.827 : Loading country data &#8230;.<br />
00:00:47.996 : Loading sound item data &#8230;.<br />
00:00:48.009 : Loading live stream data &#8230;.<br />
00:00:48.013 : Loading trigger action data &#8230;.<br />
00:00:48.015 : Loading cutscene data &#8230;.<br />
00:00:48.045 : Loading cargo data &#8230;.<br />
00:00:48.056 : Loading company data &#8230;.<br />
00:00:48.108 :  Ignoring obsolete attribute &#8216;truck_damage_coef&#8217; of unit &#8216;.game.data&#8217; (of type &#8216;game_data&#8217;).<br />
00:00:48.108 :  Ignoring obsolete attribute &#8216;trailer_damage_coef&#8217; of unit &#8216;.game.data&#8217; (of type &#8216;game_data&#8217;).<br />
00:00:48.108 :  Ignoring obsolete attribute &#8216;truck_to_trailer_dmg&#8217; of unit &#8216;.game.data&#8217; (of type &#8216;game_data&#8217;).<br />
00:00:48.153 : Resources load time: 786ms  (250 MB)<br />
00:00:48.153 : Map &#8216;/map/usa.mbd&#8217; loading started &#8230;.<br />
00:00:48.711 : Map successfully loaded.<br />
00:00:48.721 : Map load time: 567ms  (0 MB)<br />
00:00:48.733 : Loading save &#8216;/home/profiles/4F6E655261636572/save/autosave/game.sii&#8217;<br />
00:00:48.807 :  Company item without company assignment! (-63656.4 32.3945 -16579.3)<br />
00:00:48.807 :  Company item without company assignment! (95083 7.44141 -18231.1)<br />
00:00:48.807 :  Company item without company assignment! (93531.2 -3.03906 -18059.4)<br />
00:00:48.826 : Road network navigation caching started.<br />
00:00:54.972 : Road network navigation caching finished.<br />
00:00:55.129 : Garage update started.<br />
00:00:55.129 :  Garage spawn point not found! (fairbanks)<br />
00:00:55.129 :  Garage spawn point not found! (atlantica)<br />
00:00:55.129 :  Garage spawn point not found! (honolulu)<br />
00:00:55.129 :  Garage spawn point not found! (kailua)<br />
00:00:55.129 :  Garage spawn point not found! (laie)<br />
00:00:55.129 :  Garage spawn point not found! (volcano)<br />
00:00:55.129 :  Garage spawn point not found! (kailua_k)<br />
00:00:55.129 :  Garage spawn point not found! (lihue)<br />
00:00:55.203 :  Garage spawn point not found! (yuba_city)<br />
00:00:55.309 : Garage update finished.<br />
00:00:55.313 : Economy load time: 7946ms  (9 MB)<br />
00:00:56.058 :  Item duplication detected! 0xE917C4995016DA<br />
00:00:56.271 : Create actor: (52 MB)<br />
00:00:56.314 : Game init finished. (312 MB)<br />
00:01:20.216 : quit<br />
00:01:20.227 : Creating save-game file (/home/profiles/4F6E655261636572/save/autosave/game.sii) &#8230;<br />
00:01:20.259 : Game has been auto-saved.<br />
00:01:21.734 : quit<br />
00:01:22.612 : [net]  LOG INFO: Stopped<br />
00:01:22.687 : [sys] process shutdown<br />
&#8220;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: jaycee70		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-12213</link>

		<dc:creator><![CDATA[jaycee70]]></dc:creator>
		<pubDate>Sun, 29 May 2016 17:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-12213</guid>

					<description><![CDATA[Works for me also.]]></description>
			<content:encoded><![CDATA[<p>Works for me also.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: zrlvthn		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-12212</link>

		<dc:creator><![CDATA[zrlvthn]]></dc:creator>
		<pubDate>Sun, 29 May 2016 17:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-12212</guid>

					<description><![CDATA[&quot;work in progress for compatibility with USA Offroad Alaska Map By Rob Viguurs&quot;

Good news!! Thanks you for this awesome work.]]></description>
			<content:encoded><![CDATA[<p>&#8220;work in progress for compatibility with USA Offroad Alaska Map By Rob Viguurs&#8221;</p>
<p>Good news!! Thanks you for this awesome work.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: ramses		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-12211</link>

		<dc:creator><![CDATA[ramses]]></dc:creator>
		<pubDate>Sun, 29 May 2016 17:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-12211</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://atsmods.lt/mexuscan-map-v-1-8/#comment-12210&quot;&gt;michael&lt;/a&gt;.

all my mods are disabled, i&#039;ll try without the trailer pack from jazzycat]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://atsmods.lt/mexuscan-map-v-1-8/#comment-12210">michael</a>.</p>
<p>all my mods are disabled, i&#8217;ll try without the trailer pack from jazzycat</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: michael		</title>
		<link>https://atsmods.lt/mexuscan-map-v-1-8/#comment-12210</link>

		<dc:creator><![CDATA[michael]]></dc:creator>
		<pubDate>Sun, 29 May 2016 16:32:05 +0000</pubDate>
		<guid isPermaLink="false">http://atsmods.lt/?p=7778#comment-12210</guid>

					<description><![CDATA[works for me also...check your mods guys..some mods will corrupt your game,could be maps trailers or trucks the culprits are the packs]]></description>
			<content:encoded><![CDATA[<p>works for me also&#8230;check your mods guys..some mods will corrupt your game,could be maps trailers or trucks the culprits are the packs</p>
]]></content:encoded>
		
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