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	<title>
	Comments on: Increased Rain Intensity For American Truck Simulator 1.41	</title>
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		<title>
		By: The Demon		</title>
		<link>https://atsmods.lt/increased-rain-intensity-for-american-truck-simulator-1-41/#comment-70262</link>

		<dc:creator><![CDATA[The Demon]]></dc:creator>
		<pubDate>Tue, 10 Aug 2021 01:36:15 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=30977#comment-70262</guid>

					<description><![CDATA[This is because the display name is probably missing, and since the mod is lock or corrupted it can not be fixed, hence the f&#039;in reason I hate mods that are locked or been corrupted, because the modders, who made them,  want make money, again it pisses me off,  and think this is the reasoning a lot of the good modders are leaving the scene, this game was suppose to be fun to play, and not a money grabber.

IF any modder that locks their mods can show us that they legally have papers saying they own a particular mod, ie Kenworth, Peterbilt, I&#039;ll stop bitchin.]]></description>
			<content:encoded><![CDATA[<p>This is because the display name is probably missing, and since the mod is lock or corrupted it can not be fixed, hence the f&#8217;in reason I hate mods that are locked or been corrupted, because the modders, who made them,  want make money, again it pisses me off,  and think this is the reasoning a lot of the good modders are leaving the scene, this game was suppose to be fun to play, and not a money grabber.</p>
<p>IF any modder that locks their mods can show us that they legally have papers saying they own a particular mod, ie Kenworth, Peterbilt, I&#8217;ll stop bitchin.</p>
]]></content:encoded>
		
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		<title>
		By: Dr_JaymZ		</title>
		<link>https://atsmods.lt/increased-rain-intensity-for-american-truck-simulator-1-41/#comment-70260</link>

		<dc:creator><![CDATA[Dr_JaymZ]]></dc:creator>
		<pubDate>Mon, 09 Aug 2021 11:46:18 +0000</pubDate>
		<guid isPermaLink="false">https://atsmods.lt/?p=30977#comment-70260</guid>

					<description><![CDATA[not showing in the mod list in-game...]]></description>
			<content:encoded><![CDATA[<p>not showing in the mod list in-game&#8230;</p>
]]></content:encoded>
		
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