ReShade MasterEffect Preset – Realistic Lighting/Colors.

Date 2016-03-11 09:24

Realistic-Lighting-3 Realistic-Lighting-2 Realistic-Lighting-1

This is a ReShade MasterEffect Reborn preset made for ATS, it makes the lighting and the colors as realistic as possible + few effects (not to confuse realistic with beautiful – sometimes reality sucks- ).

It is recommended to turn off the in-game anti-aliasing and the DOF, this preset takes care of them.

Some On/Off comparison screenshots :

1 – http://sfx.thelazy.net/games/screenshot/36929/

2 – http://sfx.thelazy.net/games/screenshot/36930/

3 – http://sfx.thelazy.net/games/screenshot/36931/

4 – http://sfx.thelazy.net/games/screenshot/36932/

5 – http://sfx.thelazy.net/games/screenshot/36933/

6 – http://sfx.thelazy.net/games/screenshot/36934/

7 – http://sfx.thelazy.net/games/screenshot/36935/

8 – http://sfx.thelazy.net/games/screenshot/36936/

9 – http://sfx.thelazy.net/games/screenshot/36937/

10 – http://sfx.thelazy.net/games/screenshot/36938/

11 – http://sfx.thelazy.net/games/screenshot/36939/

– Install :

Extract the 4 files inside “American Truck Simulatorbinwin_x64” folder.

– Uninstall :

Remove the 4 files from “American Truck Simulatorbinwin_x64” folder.

I’m Open for suggestions, have fun !

Author: TheBen

DOWNLOAD 8 MB

19 Responses to ReShade MasterEffect Preset – Realistic Lighting/Colors.

  1. RenaultMeganeRS

    I really like it. It is definitely an alternative to SCS’s beautiful colourful world as it adds a more realistic touch. U can feel the mid-day sun burn down on you!
    I have no idea what it takes to create this mod but I was wondering if the grainy image is intended. Or is it my setup?

  2. Da Modza

    Just tried this and made my game blurry as hell.

    Promptly uninstalled.

    • kjdesigns

      True. In sample video it looks like someone forgot his spectacles at home, its blurry. This is partly good but bit too desaturated. Looks good but need these issues settled.

    • TheBen (Author)

      Inside MasterEffect.h change : #define USE_DEPTHOFFIELD = 1 to 0, and the blur is gone.

    • TheBen (Author)

      It is recommended to turn off the in-game anti-aliasing and the DOF to avoid too much blur.

  3. Frank Underwood

    Colors look way more realistic but the blur is just too much to bear, you lose all the tiny details.

  4. TheBen (Author)

    To turn the blur off , go inside MasterEffect.h and change : #define USE_DEPTHOFFIELD = 1 to 0.

    To turn the grain effect off, change: #define USE_GRAIN = 1 to 0.

    I’ll correct the remaining issues in the next version. Thank you for the feedback.

  5. This looks very very realistic! good work! If I had a Game Compagnie, I shall say: I WANNA HIRE U GUYS!

  6. Dan

    Best settings
    Open Mastereffect.h with notepad or notepad++
    #define USE_SHARPENING = 0 to 1.
    #define fSharpStrength = 0.11 to 0.35
    #define USE_DEPTHOFFIELD = 1 to 0.
    #define USE_GRAIN = 1 to 0.

  7. MidniteTrain

    Always crashes my game. What am I doing wrong?

  8. MidniteTrain

    Always crashes my game on startup. What am I doing wrong?

  9. As I was saying this crashes my game at startup and the only evidence I can show you is this log.

    12/03/2016 19:15:23:027 [01508] | INFO | Initializing Crosire’s ReShade version ‘1.0.0.916’ built on ‘2015-08-10 01:54:08’ loaded from “C:\Program Files (x86)\Steam\steamapps\common\American Truck Simulator\bin\win_x64\d3d9.dll” to “C:\Program Files (x86)\Steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe” …
    12/03/2016 19:15:23:059 [01508] | INFO | Registering hooks for “C:\Windows\system32\d3d8.dll” …
    12/03/2016 19:15:23:059 [01508] | INFO | > Delayed.
    12/03/2016 19:15:23:059 [01508] | INFO | Registering hooks for “C:\Windows\system32\d3d9.dll” …
    12/03/2016 19:15:23:059 [01508] | INFO | > Delayed.
    12/03/2016 19:15:23:059 [01508] | INFO | Registering hooks for “C:\Windows\system32\d3d10.dll” …
    12/03/2016 19:15:23:059 [01508] | INFO | > Delayed.
    12/03/2016 19:15:23:059 [01508] | INFO | Registering hooks for “C:\Windows\system32\d3d10_1.dll” …
    12/03/2016 19:15:23:059 [01508] | INFO | > Delayed.
    12/03/2016 19:15:23:059 [01508] | INFO | Registering hooks for “C:\Windows\system32\d3d11.dll” …
    12/03/2016 19:15:23:059 [01508] | INFO | > Delayed.
    12/03/2016 19:15:23:059 [01508] | INFO | Registering hooks for “C:\Windows\system32\dxgi.dll” …
    12/03/2016 19:15:23:059 [01508] | INFO | > Delayed.
    12/03/2016 19:15:23:059 [01508] | INFO | Registering hooks for “C:\Windows\system32\opengl32.dll” …
    12/03/2016 19:15:23:074 [01508] | INFO | > Delayed.
    12/03/2016 19:15:23:074 [01508] | INFO | Registering hooks for “C:\Windows\system32\user32.dll” …
    12/03/2016 19:15:23:074 [01508] | INFO | > Libraries loaded.
    12/03/2016 19:15:23:074 [01508] | INFO | > Found 5 match(es). Installing …
    12/03/2016 19:15:23:137 [01508] | INFO | > Installed 5 hook(s).
    12/03/2016 19:15:23:137 [01508] | INFO | Registering hooks for “C:\Windows\system32\ws2_32.dll” …
    12/03/2016 19:15:23:137 [01508] | INFO | > Libraries loaded.
    12/03/2016 19:15:23:137 [01508] | INFO | > Found 8 match(es). Installing …
    12/03/2016 19:15:23:215 [01508] | INFO | > Installed 8 hook(s).
    12/03/2016 19:15:23:215 [01508] | INFO | Initialized.
    12/03/2016 19:15:23:215 [01508] | INFO | Redirecting ‘Direct3DCreate9Ex(32, 0000000000E358E8)’ …
    12/03/2016 19:15:23:215 [01508] | INFO | Installing delayed hooks for “C:\Windows\system32\d3d9.dll” …
    12/03/2016 19:15:23:215 [01508] | INFO | > Found 9 match(es). Installing …
    12/03/2016 19:15:23:215 [01508] | INFO | > Installed 9 hook(s).
    12/03/2016 19:15:23:776 [01508] | INFO | Installing delayed hooks for “C:\Windows\system32\dxgi.dll” (Just loaded via ‘LoadLibraryW(“DXGI.dll”)’) …
    12/03/2016 19:15:23:776 [01508] | INFO | > Found 6 match(es). Installing …
    12/03/2016 19:15:23:807 [01508] | ERROR | Failed to install hook for ‘0x000007FEF854C638’ with status code 3.
    12/03/2016 19:15:23:823 [01508] | ERROR | Failed to install hook for ‘0x000007FEF854C638’ with status code 3.
    12/03/2016 19:15:23:823 [01508] | INFO | > Installed 4 hook(s).
    12/03/2016 19:15:23:823 [01508] | INFO | Redirecting ‘CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000000018F320)’ …
    12/03/2016 19:15:23:885 [01508] | INFO | Redirecting ‘IDirect3D9Ex::CreateDeviceEx(0000000000E28150, 0, 1, 0000000000310446, 0x52, 000000000018F600, 000000000018F540, 0000000000E358F8)’ …
    12/03/2016 19:15:24:057 [01508] | INFO | Recreated effect environment on runtime 0000000000DB8440.
    12/03/2016 19:15:24:455 [01508] | INFO | Redirecting ‘RegisterRawInputDevices(000007FEED1BE140, 1, 16)’ …
    12/03/2016 19:15:24:455 [01508] | INFO | Redirecting ‘RegisterRawInputDevices(000007FEED1BE170, 1, 16)’ …
    12/03/2016 19:15:24:455 [01508] | INFO | Redirecting ‘RegisterRawInputDevices(000007FEED1BE140, 1, 16)’ …
    12/03/2016 19:15:24:455 [01508] | INFO | Redirecting ‘RegisterRawInputDevices(000007FEED1BE110, 1, 16)’ …
    12/03/2016 19:15:25:115 [01508] | INFO | Loading effect from “C:\Program Files (x86)\Steam\steamapps\common\American Truck Simulator\bin\win_x64\ReShade.fx” …

  10. cschnipke279

    where is the folder located (American Truck Simulatorbinwin_x64)? i cant seem to find it

  11. Splendido

    Thanks for the tips. And great mod btw. I like the desaturated/earthy colours, it looks a lot more realistic.

  12. AF

    nao vi diferença


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